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Old Mar 01, 2006, 09:06 PM // 21:06   #1
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Default I miss mark of pain.

I miss mark of pain.

I miss everything about it.

The sound it made when it fired. The flash of light when you knew it was hitting. The damage.

Everything so wonderful about mark of pain--GONE because of the AoE change. Now the spell's worthless, save for trapping.

Siiiiiigh.

I wish it were allowed back.

Hey, Anet!

How about making MoP an elite and make it so its effect doesn't count as an AoE, like SS?

Last edited by Studio Ghibli; Mar 01, 2006 at 09:30 PM // 21:30..
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Old Mar 01, 2006, 09:21 PM // 21:21   #2
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You are not the only, nukers cry Hey I had a great nuker... used it to farm even, 55 Monks miss Balthazars Aura... Remember that? So long ago, hey anet change the AoE to like after 3 secs they leave or something??
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Old Mar 01, 2006, 09:23 PM // 21:23   #3
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Quote:
Originally Posted by Studio Ghibli
How about making MoP an elite and make it so its effect doesn't count as an AoE, like SS?
i'll sign to that

/signed
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Old Mar 01, 2006, 09:26 PM // 21:26   #4
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/not signed

are you also gonna run from it after 3 secs? is your brain that slow?
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Old Mar 01, 2006, 09:27 PM // 21:27   #5
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Return MoP to its original form, but make it an elite! I -want- to be able to use this spell again, dammit!



Silent Assassin,

This thread is for mark of pain, not for ellie nukes or monk smites.

You're against returning mark of pain to its original form but also making it an elite?
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Old Mar 01, 2006, 09:29 PM // 21:29   #6
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yes sry, but I was just answering the other posts... thats also a part of starting a discussion
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Old Mar 01, 2006, 09:35 PM // 21:35   #7
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Quote:
Originally Posted by SilentAssassin
are you also gonna run from it after 3 secs? is your brain that slow?
But the thing is, enemies also attack through spiteful spirit and empathy, and cast spells through backfire. No one else is going to do that but monster AI. However, I do agree that the AoE nerf was for the better.
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Old Mar 01, 2006, 09:41 PM // 21:41   #8
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As far as I know you can still use the spell...it's not like it was erased.
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Old Mar 01, 2006, 09:44 PM // 21:44   #9
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Sometimes I attack through empathy. My Eviscerate and Exicutioners often kill the mesmer...then I can be healed.

There is no way the AI can make a decision like this, but they could stop casting through backfire. (If empathy made them stop attacking, it would be used to no end...because you wouldnt get attacked....)
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Old Mar 01, 2006, 09:50 PM // 21:50   #10
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Well, yes, the spell can still be cast, but everything will run the minute it fires--and, even worse, normally change targets.

Which is a serious pain in the ass to both squishes -and- monks who are hoping to contain damage.

As for the three-second timer, human players sometimes don't recognize they're hexed--or, hell, they do and insist on casting through it anyway. Or maybe they figure, "Just a few seconds longer" and they'll keep on attacking through empathy, hoping to drop the near-dead squishy.

Monsters don't reflect this mentality.

In any case--

Return MoP to its original form, but make it an elite.

Last edited by Studio Ghibli; Mar 01, 2006 at 09:52 PM // 21:52..
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Old Mar 01, 2006, 10:10 PM // 22:10   #11
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Mark of Pain has no been changed. Monsters just got slightly smarter.

Stop whining.
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Old Mar 01, 2006, 10:28 PM // 22:28   #12
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The effect from MoP isnt that bad, they dont spread that far.

Everyone just wants everything easy in this life.

PVE isnt supposed to be a walk in the park.
If you had MoP on you, and you had 4 team mates next to you...would you stand still and let them take damage?

If yes...then i truly give up with people


AoE nerf wasnt bad at all, it made PvE more challenging (even though it is still way too easy)
Only people who moan are the 'NUKERS' who expect all monsters to stand still and dumbfounded whilst they are hit, if you want this, go play maplestory.


Dont 'Miss' Mark of Pain, its there, as it always had been in your skill list.

/NOT signed.

Good day =]
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Old Mar 01, 2006, 10:38 PM // 22:38   #13
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A well placed Mark of Pain is still very effective. Don't make it an elite, I like to use it together with SS
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Old Mar 01, 2006, 10:44 PM // 22:44   #14
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Mark of Pain is still way useful, maybe YOU need to adapt to the change instead of complaining.

Still, the AoE change has changed some things around (traps )
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Old Mar 01, 2006, 10:45 PM // 22:45   #15
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It's the other way around, Spiteful Spirit needs to pick up AoE fear as well.

If they want to make things interesting they need to change the way aggro is handled. Right now once aggro is established on a tank it won't break as long as he doesn't move, or they're chased off by AoE fear. But if aggro would shift upon damage or healing, like it does in many other PvE games, things would get fun. If you cast Healing Seed on a tank the monsters should see the fat heals coming in and shift to its caster in response. If they're getting nailed by AoE they should do the same.

Other games do that, and it puts some additional burdens on PvE gameplay - your warriors have to deal a good amount of damage to keep the monsters interested, and your casters have to be less spammy and more tactical to avoid attracting huge amounts of attention. You can still herd the AI around but it's a lot more difficult, and a lot more, shall I say, realistic than it is now.

Oh and while I'm on the subject of AI would you *please* put the AoE fear on non-monster NPCs? That monk henchmen will still happily tank a Maelstrom and die from it is downright silly when an insect would get out of it in 3 seconds.

Peace,
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Old Mar 01, 2006, 11:27 PM // 23:27   #16
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Quote:
Originally Posted by Studio Ghibli
I miss mark of pain.

I miss everything about it.

The sound it made when it fired. The flash of light when you knew it was hitting. The damage.

Everything so wonderful about mark of pain--GONE because of the AoE change. Now the spell's worthless, save for trapping.

Siiiiiigh.

I wish it were allowed back.

Hey, Anet!

How about making MoP an elite and make it so its effect doesn't count as an AoE, like SS?
The fact that one spell does not omgwtfpwn everything around doesnt make it useless. It is simply require more teamwork now. I use it when farming SF all the time, and people who seeing me casting call me noob, then go like "omg ownage! 0_0".
Seeing whole group of mobs INSTANTLY die after one volley from fiends is very satisfying...
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Old Mar 02, 2006, 04:10 AM // 04:10   #17
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Quote:
Originally Posted by Mandy Memory
Sometimes I attack through empathy. My Eviscerate and Exicutioners often kill the mesmer...then I can be healed.

There is no way the AI can make a decision like this, but they could stop casting through backfire. (If empathy made them stop attacking, it would be used to no end...because you wouldnt get attacked....)

If mathematic can do complex multilevel calculus then....yea you can write AI...in fact the government has working learing AI that thinks at a 3 year old lvl at this very moment...and that's the declassified stuff...not saying it's going to happen but it can be done
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Old Mar 02, 2006, 04:18 AM // 04:18   #18
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Its not the monster AI that needs updating, its the wammo AI thats needs adjusting, wammos will stand in meteor showers, chaos storms and maelstroms just constantly trying to cast healing breeze, failing to realise the reason they cant cast it is because they are being knockdown and interrupted and have no energy.
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Old Mar 02, 2006, 04:20 AM // 04:20   #19
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Remember Zealot's Fire too? It was so pretty to use with Symbol of Wrath and Balthazar's. All those dancing yellow numbers, made you smile everytime.
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Old Mar 02, 2006, 04:38 AM // 04:38   #20
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It owns with a minion factory still.
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